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Unregulated skill gaming- is it time for regulation?



TIME AND TECHNOLOGY HAVE OPENED A SIGNIFICANT REGULATORY GAP ALLOWING GAMES

TO SPRING UP IN PUBLIC LOCATIONS DESPITE SHARING CHARACTERISTICS WITH GAMBLING. REGULATORS SHOULD ACT, SAYS ERIC WEISS


Defining the boundaries between what constitutes where money is exchanged for the opportunity to win something of value, has long challenged state legislators. From a historic perspective, even pinball machines were once considered gambling devices and considered illegal in some jurisdictions.


The core dilemma arises from the blurred lines between gaming elements. When the current laws were written, lawmakers could not have anticipated the advancements in technology which now put slot machines in people's pockets, or social games that bring together people from around the globe to compete against each other or against the house in a virtual

environment. As a result, the legal framework has struggled to keep pace.


The crux of the matter lies in the classification of computerized skill games - are they gambling games? Should they be subject to regulation? (read full article here)



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